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Add dynamic geometry (closes #30).
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stechyo committed Feb 24, 2024
1 parent f3a6f16 commit db4765c
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Showing 20 changed files with 1,157 additions and 178 deletions.
4 changes: 2 additions & 2 deletions SConstruct
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Expand Up @@ -6,9 +6,9 @@ env.Append(CPPPATH=["src/"])

if env.get("CC", "").lower() == "cl":
# Building with MSVC
env.AppendUnique(CCFLAGS=("/I", "src/lib/steamaudio/include/"))
env.AppendUnique(CCFLAGS=("/I", "src/lib/steamaudio/unity/include/phonon/"))
else:
env.AppendUnique(CCFLAGS=("-isystem", "src/lib/steamaudio/include/"))
env.AppendUnique(CCFLAGS=("-isystem", "src/lib/steamaudio/unity/include/phonon/"))

sources = Glob("src/*.cpp")

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Expand Up @@ -20,3 +20,4 @@ SteamAudioPlayer = "res://addons/godot-steam-audio/icons/steam_audio_player.svg"
SteamAudioListener = "res://addons/godot-steam-audio/icons/steam_audio_listener.svg"
SteamAudioConfig = "res://addons/godot-steam-audio/icons/steam_audio_config.svg"
SteamAudioGeometry = "res://addons/godot-steam-audio/icons/steam_audio_geometry.svg"
SteamAudioDynamicGeometry = "res://addons/godot-steam-audio/icons/steam_audio_dynamic_geometry.svg"
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Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
[remap]

importer="texture"
type="CompressedTexture2D"
uid="uid://mtldg3f40ycf"
path="res://.godot/imported/steam_audio_dynamic_geometry.svg-8ba66359b77f42161a443b8fbe487784.ctex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://addons/godot-steam-audio/icons/steam_audio_dynamic_geometry.svg"
dest_files=["res://.godot/imported/steam_audio_dynamic_geometry.svg-8ba66359b77f42161a443b8fbe487784.ctex"]

[params]

compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
2 changes: 2 additions & 0 deletions project/meshes/circle_cut.mtl
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# Blender 4.0.2 MTL File: 'None'
# www.blender.org
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