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v0.1.1

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@stechyo stechyo released this 13 Feb 20:43
· 17 commits to master since this release

What's Changed

  • Reflections are no longer affected by occlusion. This should make sounds more realistic, as they will now properly bounce around corners instead of being fully occluded if they're not in a direct line to the listener.
  • You can no longer disable the Ambisonics effect, since it was pointless to do so.
  • play_stream and get_inner_stream methods were added for quality-of-life (no need to do strange casts to SteamAudioStreamPlayback to change an audio stream at runtime or check what stream you're playing).

All changes by @stechyo, except for:

  • You can now recalculate static geometry at runtime. This is useful if you generate geometry after starting the game, and you may want to use it while dynamic geometry isn't implemented in this extension. (by @levidavidmurray)

What's next

Probably true dynamic geometry. I just need to get around some crashes, as usual.

Please open an issue if you encounter any problems. Thanks!

Full Changelog: 0.1.0...0.1.1