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v0.2.0-rc1

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@stechyo stechyo released this 18 Mar 19:32
· 12 commits to master since this release

What's Changed

  • Dynamic geometry is now supported (#30). That means you can move objects that affect audio simulation in real-time. ⚠️ Check that your SteamAudioConfig has scene_type set to default! Embree is crashing for some reason (#46). That's basically why this release is a release candidate.
  • Since steam-audio is now open-source I figure it's ok to bundle the binaries in the release ZIPs and save everyone some time. If any Valve employees find this and think I shouldn't do that, sorry about that and contact me (email me or open an issue).

Full Changelog: 0.1.1...0.2.0-rc1