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Contributing

stechyo edited this page Dec 16, 2024 · 4 revisions

This extension expects the steam-audio lib to be placed in src/lib/steamaudio in order to compile. Check the Makefile for an example install. The official steam-audio binaries (libphonon.so, phonon.dll, etc) must also be in project/addons/godot-steam-audio/bin.

To compile a proper debug build, you'll likely want to do:

scons target=template_debug debug_symbols=true

This project uses clang-format to ensure that C++ code style is consistent. Pull requests that are not formatted with its tool and the provided config will not be accepted until the formatting is corrected.

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