Latest Preview Build
Pre-release
Pre-release
Commits
- Add 2D vector formatters (Stenzek)
- Move vertex culling to GPU thread (Stenzek)
- 25b0bb7: GPU/HW: Try truncating culled vertices (Stenzek)
- 74fd217: GPU/HW: Always update/load/save CLUT (Stenzek)
- c258946: GPU/HW: Remove extra debug group pop (Stenzek)
- Fix pointer scale loading (Stenzek)
- End timer on command flush (Stenzek)
- Assume vertex commands are 8-byte aligned (Stenzek)