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Merge pull request #134 from VaclavElias/update-15-cross-platform-imp…
…rovements Update 15 - Cross platform improvements
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18 changes: 18 additions & 0 deletions
18
src/Stride.CommunityToolkit.Windows/Stride.CommunityToolkit.Windows.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<RuntimeIdentifier>win-x64</RuntimeIdentifier> | ||
</PropertyGroup> | ||
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<Import Project="..\CommonSettings.props" /> | ||
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<ItemGroup> | ||
<!-- The light requires a shader defined in the engine assemblies - but shaders are assets and I think they are compiled by the asset compiler per Graphics API target, that's why we need Stride.Core.Assets.CompilerApp --> | ||
<PackageReference Include="Stride.Core.Assets.CompilerApp" Version="4.2.0.2122" IncludeAssets="build;buildTransitive" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\Stride.CommunityToolkit\Stride.CommunityToolkit.csproj" /> | ||
</ItemGroup> | ||
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</Project> |
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