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138 changes: 17 additions & 121 deletions docs/Editor.md
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Expand Up @@ -8,136 +8,31 @@ Stunt Rally 3 includes a Track Editor that can be used for creating your own tra
It can also export track(s) to Rigs of Rods. Details [here](EditorExportRoR.md).


#### OLD Video Tutorial
#### NEW Video Tutorial

There is a 10 chapters (very OLD) video tutorial (version 1.7) on YouTube:
Just started video tutorial for latest version 3.0:

[Chapter 1: Intro](https://www.youtube.com/watch?v=nJrpQbwzlXE)
[Chapter 2: Terrain](https://www.youtube.com/watch?v=FDJFRgW52ms)
[Chapter 3: Road, basic](https://www.youtube.com/watch?v=ylUySzCSjd8)
[Chapter 4: Road, advanced](https://www.youtube.com/watch?v=Gycjc7noflY)
[Chapter 5: Fluids](https://www.youtube.com/watch?v=CiKkueI2tqU)
[Chapter 6: Vegetation](https://www.youtube.com/watch?v=L6eZKLG79TQ)
[Chapter 7: Checkpoints](https://www.youtube.com/watch?v=LlU1Sp_6bcU)
[Chapter 8: Drive](https://www.youtube.com/watch?v=qdLlY4EYnyM)
[Chapter 9: Objects](https://www.youtube.com/watch?v=9DzgmYmxu3w)
[Chapter 10: Tools](https://www.youtube.com/watch?v=6GQx0pW6HEk)
[Chapter 1: Intro](https://youtu.be/Ckoz-GmU3qk)

and 4 addidtional chapters (from version 2.1)
0:59 Help, input
1:15 **Main modes** F1, Tab
2:06 **Camera** mode, move, rotate
2:50 Camera Top view
3:20 Camera options: speed, intertia, view buttons
4:03 **Edit modes** overview
4:59 Input Shortcuts Alt-Q, tabs, subtabs etc
8:48 **Toggle**: V Vegetation, G fog, I weather, P particles
10:09 **Focus** \
11:06 Preview camera F7

[Chapter 11: Fog](https://www.youtube.com/watch?v=yNPIR29iv0U)
[Chapter 12: Grasses](https://www.youtube.com/watch?v=xeazOxtcLCY)
[Chapter 13: Warnings](https://www.youtube.com/watch?v=UWvm-okLuy8)
[Chapter 14: Terrain, advanced](https://www.youtube.com/watch?v=v8Evcw7nLok)
ToDo ...

These videos (64 minutes total) cover creating a new track in detail. Even if being quite old now.
There is a **more recent** page describing editor features [here](https://cryham.tuxfamily.org/portfolio/2015-sr-track-editor).

_Note:_ Creating a very simple track (or just editing an existing one) doesn't require watching all parts (at least 1,2,3,7).
Creating a good, long or difficult track reaches 2 or more hours of editing. But a simple track can be done in 5 minutes if you know editor.


----
#### VERY OLD Video Tutorial

### Chapter 1: Intro

0:00 gui navigation, screen resolution, graphics presets
0:51 help window, shortcuts, tooltips
2:09 basics
2:30 camera
3:20 edit modes (terrain)
5:19 edit modes (road, water)
5:48 approaches to making tracks,
7:45 quickest track - terrain align to road result (TestC8-Align)

### Chapter 2: Terrain

0:00 duplicate track, set name, delete rest
0:36 terrain and heightmap sizes
1:06 brush presets (used: deform, noise, filter)
2:47 new terrain layer sand

### Chapter 3: Road, basic

0:00 help pages
0:30 insert basic road shape
1:33 selection, rebuild, move point, height, roll angle
2:57 align terrain to road done
3:14 bridge
3:43 bridge entry fix
4:15 smooth (flatten) brush
4:33 place car start, rotate

### Chapter 4: Road, advanced

0:00 copy loop from other track, trk find use, rotate sel
1:17 make pipe, adjust
2:34 copy, insert point, adjust
3:16 banked terrain corner
4:00 copy jumps from other track

### Chapter 5: Fluids

0:00 add water are, sizing, move, height (depth), deform terrain
2:20 add mud area
2:57 road material changing to sand (part)

### Chapter 6: Vegetation

0:00 adjust density of trees and grass
0:20 grass min. height
1:21 parameters description
1:54 vegetation models, and their parameters

### Chapter 7: Checkpoints

0:00 road direction set +1/-1
0:26 mark 1st checkpoint (1)
0:35 adding checkpoints
1:40 track description text
2:07 track preview screenshot

### Chapter 8: Drive

driving tutorial track with comments on minor track errors left

### Chapter 9: Objects

0:00 objects list, inserting
0:45 height adjust, stacking
0:56 simulation toggle
1:50 select, move, delete
3:13 static building, scaling
3:47 multiselect, move group
4:15 driving on track, hitting objects

### Chapter 10: Tools

0:17 pick source track, copy terrain layers, vegetation, road parameters
1:04 sun tab, fog, rain, sky
2:08 sun light direction angles
2:43 copy, turning scenery to desert
3:16 terrain generator
4:09 scale track, terrain height
4:45 terrain layers particles, trail color
5:18 surfaces, for tire parameters
5:51 sunset, ambient color, sky

### Chapter 11: Fog


### Chapter 12: Grasses


### Chapter 13: Warnings


### Chapter 14: Terrain, advanced
Outdated. Moved [here](EditorOld.md).

0:00 Terrain generator
2:58 New Brushes
(3:07 Top view)
4:53 Triplanar1 option and Terrain Error

----

Expand Down Expand Up @@ -165,6 +60,7 @@ current mode is shown in left bottom corner: Cam, Edit or Gui
| All moves and value changes with: ||||
| | shift - slower | ctrl - faster | alt - very fast |
| Alt-Z - toggle top view camera | | |
| \ - focus camera on current (object, anything) | | |

### Edit Modes

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4 changes: 3 additions & 1 deletion docs/EditorExportRoR.md
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Expand Up @@ -39,7 +39,9 @@ Track features available in SR3 that are ignored for RoR and simply won't be the
The pipe parameter is irrelevant and such roads just turn to bridges, no need to change.
But some need adjust for roll angles.
- Loops and any high roll angles. Will go bad in RoR, so need to flatten, reduce.
- Sky textures. Using few params from `presets.xml` for generation of Caelum sky setup.
- Road bridge columns. All ignored now, to not appear on other roads.
- Sky textures.
Using few params from `presets.xml` for generation of Caelum sky setup.
- Particles, clouds etc.
- Height fog
- Dynamic objects
Expand Down
136 changes: 136 additions & 0 deletions docs/EditorOld.md
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@@ -0,0 +1,136 @@
_Help on using old SR Track Editor, very old video tutorial._


----
### VERY OLD Video Tutorial

There is a 10 chapters (very OLD) video tutorial (version 1.7) on YouTube:

[Chapter 1: Intro](https://www.youtube.com/watch?v=nJrpQbwzlXE)
[Chapter 2: Terrain](https://www.youtube.com/watch?v=FDJFRgW52ms)
[Chapter 3: Road, basic](https://www.youtube.com/watch?v=ylUySzCSjd8)
[Chapter 4: Road, advanced](https://www.youtube.com/watch?v=Gycjc7noflY)
[Chapter 5: Fluids](https://www.youtube.com/watch?v=CiKkueI2tqU)
[Chapter 6: Vegetation](https://www.youtube.com/watch?v=L6eZKLG79TQ)
[Chapter 7: Checkpoints](https://www.youtube.com/watch?v=LlU1Sp_6bcU)
[Chapter 8: Drive](https://www.youtube.com/watch?v=qdLlY4EYnyM)
[Chapter 9: Objects](https://www.youtube.com/watch?v=9DzgmYmxu3w)
[Chapter 10: Tools](https://www.youtube.com/watch?v=6GQx0pW6HEk)

and 4 addidtional chapters (from version 2.1)

[Chapter 11: Fog](https://www.youtube.com/watch?v=yNPIR29iv0U)
[Chapter 12: Grasses](https://www.youtube.com/watch?v=xeazOxtcLCY)
[Chapter 13: Warnings](https://www.youtube.com/watch?v=UWvm-okLuy8)
[Chapter 14: Terrain, advanced](https://www.youtube.com/watch?v=v8Evcw7nLok)

These videos (64 minutes total) cover creating a new track in detail. Even if being quite old now.
There is a **more recent** page describing editor features [here](https://cryham.tuxfamily.org/portfolio/2015-sr-track-editor).

_Note:_ Creating a very simple track (or just editing an existing one) doesn't require watching all parts (at least 1,2,3,7).
Creating a good, long or difficult track reaches 2 or more hours of editing. But a simple track can be done in 5 minutes if you know editor.


----

### Chapter 1: Intro

0:00 gui navigation, screen resolution, graphics presets
0:51 help window, shortcuts, tooltips
2:09 basics
2:30 camera
3:20 edit modes (terrain)
5:19 edit modes (road, water)
5:48 approaches to making tracks,
7:45 quickest track - terrain align to road result (TestC8-Align)

### Chapter 2: Terrain

0:00 duplicate track, set name, delete rest
0:36 terrain and heightmap sizes
1:06 brush presets (used: deform, noise, filter)
2:47 new terrain layer sand

### Chapter 3: Road, basic

0:00 help pages
0:30 insert basic road shape
1:33 selection, rebuild, move point, height, roll angle
2:57 align terrain to road done
3:14 bridge
3:43 bridge entry fix
4:15 smooth (flatten) brush
4:33 place car start, rotate

### Chapter 4: Road, advanced

0:00 copy loop from other track, trk find use, rotate sel
1:17 make pipe, adjust
2:34 copy, insert point, adjust
3:16 banked terrain corner
4:00 copy jumps from other track

### Chapter 5: Fluids

0:00 add water are, sizing, move, height (depth), deform terrain
2:20 add mud area
2:57 road material changing to sand (part)

### Chapter 6: Vegetation

0:00 adjust density of trees and grass
0:20 grass min. height
1:21 parameters description
1:54 vegetation models, and their parameters

### Chapter 7: Checkpoints

0:00 road direction set +1/-1
0:26 mark 1st checkpoint (1)
0:35 adding checkpoints
1:40 track description text
2:07 track preview screenshot

### Chapter 8: Drive

driving tutorial track with comments on minor track errors left

### Chapter 9: Objects

0:00 objects list, inserting
0:45 height adjust, stacking
0:56 simulation toggle
1:50 select, move, delete
3:13 static building, scaling
3:47 multiselect, move group
4:15 driving on track, hitting objects

### Chapter 10: Tools

0:17 pick source track, copy terrain layers, vegetation, road parameters
1:04 sun tab, fog, rain, sky
2:08 sun light direction angles
2:43 copy, turning scenery to desert
3:16 terrain generator
4:09 scale track, terrain height
4:45 terrain layers particles, trail color
5:18 surfaces, for tire parameters
5:51 sunset, ambient color, sky

### Chapter 11: Fog


### Chapter 12: Grasses


### Chapter 13: Warnings


### Chapter 14: Terrain, advanced

0:00 Terrain generator
2:58 New Brushes
(3:07 Top view)
4:53 Triplanar1 option and Terrain Error

----
2 changes: 1 addition & 1 deletion docs/Statistics.md
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Expand Up @@ -17,7 +17,7 @@ Link to calculate [date difference](https://www.timeanddate.com/date/durationres

|Version | Date |Days| MB |g|e |Tracks |new|ren|del| Scn |New Sceneries |Vehicles|New Vehicles| Changes |
|---------|--------|----|-----|-|--|-------|---|---|---|------|---------------|--------|------------|-----------------------|
|**3.0.x**| ?.?'24|>16 |2100?| |!!|**229**| +1| | | 41 | | 25 | | |
|**3.0.2**| ?.3'24|>80 |2100?| |1!|**229**| +1| | | 41 | | 25 | | |
|**3.0.1**|20.12'23| 17 |2100?| | |**228**| | | | 41 | | 25 | | |
|**3.0** | 3.12'23| 388|2098 |1|--|**228**|+26|153|-2 | 41 | | 25 | | OgreNext, PBS, Horizons |
|**2.8?** | ?.12'23|>388|2098?| | |**227**|+25| 7 |-2 | 41 | Marble, Spring, Anomaly, PostApo | 25 | | |
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