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new SX, XZ sounds💥, new turbo
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cryham committed Dec 17, 2024
1 parent d092d9b commit 73dc9ae
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Showing 24 changed files with 95 additions and 27 deletions.
12 changes: 11 additions & 1 deletion data/carsim/easy/cars/SX.car
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Expand Up @@ -43,10 +43,19 @@ fluidTrigH = 0.0
friction = 0.4


# turbo sound
#---------------------------
[ turbo ]
sound = turbo4
vol-max = 0.5
vol-idle = 0.05
rpm-max = 7000
rpm-min = 3500

# engine
#---------------------------
[ engine ]
sound = engine
sound = su-mid
position = 0.0, 0.7, 0.45
mass = 170.0
rpm-limit = 7800
Expand Down Expand Up @@ -80,6 +89,7 @@ max-torque-mul = 1.3
# gearbox
#---------------------------
[ transmission ]
sound = gear_shift3
gears = 6
gear-ratio-r = -3.41
gear-ratio-1 = 4.38
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2 changes: 1 addition & 1 deletion data/carsim/easy/cars/XZ.car
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Expand Up @@ -52,7 +52,7 @@ friction = 0.4
# engine
#---------------------------
[ engine ]
sound = engine
sound = su-low
position = 0.0, 0.52, 0.45
mass = 230.0
rpm-limit = 8000
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5 changes: 3 additions & 2 deletions data/carsim/normal/cars/SX.car
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Expand Up @@ -58,7 +58,7 @@ friction = 0.4
# turbo sound
#---------------------------
[ turbo ]
sound = turbo2bs
sound = turbo4
vol-max = 0.5
vol-idle = 0.05
rpm-max = 7000
Expand All @@ -67,7 +67,7 @@ rpm-min = 3500
# engine
#---------------------------
[ engine ]
sound = engine
sound = su-mid
position = 0.0, 0.7, 0.45
mass = 170.0
rpm-limit = 7800
Expand Down Expand Up @@ -101,6 +101,7 @@ max-torque-mul = 1.3
# gearbox
#---------------------------
[ transmission ]
sound = gear_shift3
gears = 6
gear-ratio-r = -3.41
gear-ratio-1 = 4.38
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2 changes: 1 addition & 1 deletion data/carsim/normal/cars/XZ.car
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Expand Up @@ -66,7 +66,7 @@ friction = 0.4
# engine
#---------------------------
[ engine ]
sound = engine
sound = su-low
position = 0.0, 0.52, 0.25
mass = 230.0
rpm-limit = 8000
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18 changes: 18 additions & 0 deletions data/sounds/_sounds.txt
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Expand Up @@ -81,8 +81,26 @@ Author: Halleck License: CC-BY-4.0 Date: June 1st, 2011
https://freesound.org/people/Halleck/sounds/121645/


------------ vehicle/* engines ------------
New car engines recorded in engine-sim 0.1.14,
https://github.com/Engine-Simulator/engine-sim-community-edition
https://github.com/ange-yaghi/engine-sim

at steady rpm values: 1000,2000,..,8000 or max.
Then cut in Audacity and applied Curve EQ.
More info in: https://github.com/stuntrally/stuntrally3/issues/7
Curve EQ peaks at about:
50, 100, highest here: 183, 200 Hz, less: 400, 600, then: 2k-4k Hz
// todo: put wav and presets into blendfiles repo..

Author: CryHam License: CC-BY-4.0 Date: Dec 16, 2024
files:
su-*.wav


------------ vehicle/* ------------


---- boost.wav
Name: Thruster_Level_II.aif
Author: nathanshadow License: CC Sampling Plus 1.0 Date: Sep 1st, 2006
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83 changes: 61 additions & 22 deletions data/sounds/sounds.cfg
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@@ -1,41 +1,73 @@

// engines
//------------------------------------------------
// old rem:
engine
{
sound 875 engines/engine0.wav
sound 1750 engines/engine1.wav
sound 3500 engines/engine3.wav
sound 7000 engines/engine7.wav
}
engineSX
//engine
{
sound 1000 engines/sub1.wav
sound 2000 engines/sub2.wav
sound 3000 engines/sub3.wav
sound 4000 engines/sub4.wav
sound 5000 engines/sub5.wav
sound 6000 engines/sub6.wav
sound 7000 engines/sub7.wav
sound 8000 engines/sub8.wav
}
engineXZ
{
sound 1000 engines/ssub1-.wav
sound 2000 engines/ssub2-.wav
sound 3000 engines/ssub3-.wav
sound 4000 engines/ssub4-.wav
sound 5000 engines/ssub5-.wav
sound 6000 engines/ssub6-.wav
sound 7000 engines/ssub7-.wav
sound 8000 engines/ssub8-.wav
// new XZ. SX, S2, S4..
su-low
{
sound 1000 engines/su-low-1.wav
sound 2000 engines/su-low-2.wav
sound 3000 engines/su-low-3.wav
sound 4000 engines/su-low-4.wav
sound 5000 engines/su-low-5.wav
sound 6000 engines/su-low-6.wav
sound 7000 engines/su-low-7.wav
sound 8000 engines/su-low-8.wav
}
su-mid
{
sound 1000 engines/su-mid-1.wav
sound 2000 engines/su-mid-2.wav
sound 3000 engines/su-mid-3.wav
sound 4000 engines/su-mid-4.wav
sound 5000 engines/su-mid-5.wav
sound 6000 engines/su-mid-6.wav
sound 7000 engines/su-mid-7.wav
sound 8000 engines/su-mid-8.wav
}
// not used:
su-ss
{
sound 1000 engines/su-xz-1.wav
sound 2000 engines/su-xz-2.wav
sound 3000 engines/su-xz-3.wav
sound 4000 engines/su-xz-4.wav
sound 5000 engines/su-xz-5.wav
sound 6000 engines/su-xz-6.wav
sound 7000 engines/su-xz-7.wav
sound 8000 engines/su-xz-8.wav
}
su-xz
{
sound 1000 engines/su-ss-1.wav
sound 2000 engines/su-ss-2.wav
sound 3000 engines/su-ss-3.wav
sound 4000 engines/su-ss-4.wav
sound 5000 engines/su-ss-5.wav
sound 6000 engines/su-ss-6.wav
sound 7000 engines/su-ss-7.wav
sound 8000 engines/su-ss-8.wav
}

turbo2bs
{
sound 1.0 engines/turbo2bs.wav
}
turbo3
{
sound 1.0 engines/turbo3.wav
}
turbo4
{
sound 1.0 engines/turbo4.wav
}


electric
Expand All @@ -46,11 +78,13 @@ electric
sound 7000 engines/electric7.wav
}

// spc
thruster
{
sound 1.0 engines/thruster.wav
}

// hovercraft
propeller1
{
sound 1.0 engines/propeller1.wav
Expand All @@ -60,6 +94,7 @@ propeller2
sound 1.0 engines/propeller2.wav
}

// sf drone
drone_q1
{
sound 1.0 engines/drone_q1.wav
Expand All @@ -69,6 +104,7 @@ drone_q3
sound 1.0 engines/drone_q3.wav
}

// sf hovercar
hover_r1
{
sound 1.0 engines/hover_r1.wav
Expand All @@ -83,6 +119,7 @@ hover_r3
}


// share gift ---
gear_shift1
{
start engines/gear_shift1.wav
Expand Down Expand Up @@ -244,6 +281,7 @@ hud/chkwrong
{
start hud/check_wrong.wav
}

hud/lap
{
start hud/lap.wav
Expand All @@ -256,6 +294,7 @@ hud/stage
{
start hud/stage.wav
}

hud/win0
{
start hud/win0.ogg
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