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core/state: storage journal entry should revert dirtyness too (ethere…
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…um#29641)

Currently our state journal tracks each storage update to a contract, having the ability to revert those changes to the previously set value.

For the very first modification however, it behaves a bit wonky. Reverting the update doesn't actually remove the dirty-ness of the slot, rather leaves it as "change this slot to it's original value". This can cause issues down the line with for example write witnesses needing to gather an unneeded proof.

This PR modifies the storageChange journal entry to not only track the previous value of a slot, but also whether there was any previous value at all set in the current execution context. In essence, the PR changes the semantic of storageChange so it does not simply track storage changes, rather it tracks dirty storage changes, an important distinction for being able to cleanly revert the journal item.
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karalabe authored and stwiname committed Sep 9, 2024
1 parent adfb68b commit 47302fb
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Showing 2 changed files with 37 additions and 16 deletions.
13 changes: 7 additions & 6 deletions core/state/journal.go
Original file line number Diff line number Diff line change
Expand Up @@ -129,8 +129,9 @@ type (
prev uint64
}
storageChange struct {
account *common.Address
key, prevalue common.Hash
account *common.Address
key common.Hash
prevvalue *common.Hash
}
codeChange struct {
account *common.Address
Expand Down Expand Up @@ -277,7 +278,7 @@ func (ch codeChange) copy() journalEntry {
}

func (ch storageChange) revert(s *StateDB) {
s.getStateObject(*ch.account).setState(ch.key, ch.prevalue)
s.getStateObject(*ch.account).setState(ch.key, ch.prevvalue)
}

func (ch storageChange) dirtied() *common.Address {
Expand All @@ -286,9 +287,9 @@ func (ch storageChange) dirtied() *common.Address {

func (ch storageChange) copy() journalEntry {
return storageChange{
account: ch.account,
key: ch.key,
prevalue: ch.prevalue,
account: ch.account,
key: ch.key,
prevvalue: ch.prevvalue,
}
}

Expand Down
40 changes: 30 additions & 10 deletions core/state/state_object.go
Original file line number Diff line number Diff line change
Expand Up @@ -140,13 +140,20 @@ func (s *stateObject) getTrie() (Trie, error) {

// GetState retrieves a value from the account storage trie.
func (s *stateObject) GetState(key common.Hash) common.Hash {
value, _ := s.getState(key)
return value
}

// getState retrieves a value from the account storage trie and also returns if
// the slot is already dirty or not.
func (s *stateObject) getState(key common.Hash) (common.Hash, bool) {
// If we have a dirty value for this state entry, return it
value, dirty := s.dirtyStorage[key]
if dirty {
return value
return value, true
}
// Otherwise return the entry's original value
return s.GetCommittedState(key)
return s.GetCommittedState(key), false
}

// GetCommittedState retrieves a value from the committed account storage trie.
Expand Down Expand Up @@ -209,25 +216,38 @@ func (s *stateObject) GetCommittedState(key common.Hash) common.Hash {

// SetState updates a value in account storage.
func (s *stateObject) SetState(key, value common.Hash) {
// If the new value is the same as old, don't set
prev := s.GetState(key)
// If the new value is the same as old, don't set. Otherwise, track only the
// dirty changes, supporting reverting all of it back to no change.
prev, dirty := s.getState(key)
if prev == value {
return
}
var prevvalue *common.Hash
if dirty {
prevvalue = &prev
}
// New value is different, update and journal the change
s.db.journal.append(storageChange{
account: &s.address,
key: key,
prevalue: prev,
account: &s.address,
key: key,
prevvalue: prevvalue,
})
if s.db.logger != nil && s.db.logger.OnStorageChange != nil {
s.db.logger.OnStorageChange(s.address, key, prev, value)
}
s.setState(key, value)
s.setState(key, &value)
}

func (s *stateObject) setState(key, value common.Hash) {
s.dirtyStorage[key] = value
// setState updates a value in account dirty storage. If the value being set is
// nil (assuming journal revert), the dirtyness is removed.
func (s *stateObject) setState(key common.Hash, value *common.Hash) {
// If the first set is being reverted, undo the dirty marker
if value == nil {
delete(s.dirtyStorage, key)
return
}
// Otherwise restore the previous value
s.dirtyStorage[key] = *value
}

// finalise moves all dirty storage slots into the pending area to be hashed or
Expand Down

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