Generates Blazor -> Javascript strongly typed interop methods, by parsing the Javascript it self and generating extension methods for IJSRuntime.
Firstly, add the project from Nuget - GoLive.Generator.BlazorInterop, then add an AdditionalFile in your .csproj named "BlazorInterop.json", like so:
<ItemGroup>
<AdditionalFiles Include="BlazorInterop.json" />
</ItemGroup>
Once that's done, add the settings file and change as required:
{
"Files": [
{
"Output": "JSInterop.cs",
"Source": "wwwroot\\blazorinterop.js",
"Namespace": "GoLive.Generator.BlazorInterop.Playground.Client",
"ObjectToInterop": "window.blazorInterop",
"Init": ["window={}"]
}
],
"InvokeVoidString": "await JSRuntime.InvokeVoidAsync(\"{0}\", {1});",
"InvokeString": "return await JSRuntime.InvokeAsync<T>(\"{0}\",{1});"
}
- Files: An array of file objects specifying details of the files involved in the interop process.
- Output: The name of the output C# file to be generated.
- Source: The path to the source JavaScript file used for the interop.
- Namespace: The namespace used in the generated C# file.
- ObjectToInterop: The JavaScript object used for the interop.
- Init: An array of initialization scripts executed before the interop. In this example above, we are interop'ing to window.blazorInterop, and window doesn't exist, so we have to create it.
- InvokeVoidString: A template string for invoking a JavaScript function that does not return a value using JSRuntime.InvokeVoidAsync. Placeholders {0} and {1} are replaced with the function name and arguments, respectively.
- InvokeString: A template string for invoking a JavaScript function that returns a value using JSRuntime.InvokeAsync. Placeholders {0} and {1} are replaced with the function name and arguments, respectively.