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suzaku01 committed Apr 22, 2022
2 parents 61c69ce + 65b06c6 commit 3c1c4c5
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9 changes: 8 additions & 1 deletion README.md
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Expand Up @@ -24,6 +24,8 @@ Press `C` button to open configuration menu.

# Known issues
- Cannot get True value of player attack correctly.
- Cannot display correct values of resistance and status if there are more than two large monsters. This doesn't affect actual gameplay.
- Doesn't work on Road Quest.
- If nothing happens after starting mhf_displayer, it may be required to install .Net SDK(x86).
https://dotnet.microsoft.com/en-us/download/dotnet/6.0

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- Now remaining or elapsed time can be selected through config fiile.

## v1.3
A- dded the ability to display damage dealt by player(experimental). You can disable this function via config file.
- Added the ability to display damage dealt by player(experimental). You can disable this function via config file.

## v1.3.1
- Added a label to show player attack value, only works in quest. You can select true or raw value via config file.
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## v1.4.2
- Added a panel that shows resistance of each body parts of large monster. Cueently only works for HGE, and 1st monster.
- Fixed a problem in which information could not be obtained correctly if the displayer is repeatedly started when the game is already running.

## v1.4.3
- Added mosnter size value text(100% base).
- Fixed a problem in which the HP was not displayed correctly when there were multiple large monsters.
- (add) Probably fixed a dll error.

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