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suzaku01 committed May 16, 2022
2 parents ab82cd8 + 7a87c57 commit bf8c755
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39 changes: 26 additions & 13 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,19 +5,20 @@ mhf_displayer is a C# form that shows various useful infomations on display.
Go release section and download latest version.

# Build
If you feel you want to build the project youeself, place `mhf_displayer.cfg` to the same place where exe created.
Drop `mhf_displayer.cfg` to the same place where exe created if you build it yourself.

# Usage
After game has started, run `mhf_displayer.exe`.
It's recommended to start it while you are in lobby, otherwise the game will crash.
Windows Defender may try to scan app only once at the beginning of launch, this is because mhf_displayer accesses game memory.
After the game has started, run `mhf_displayer.exe`.
It's recommended to start displayer while you are in lobby, otherwise it will crash.
Windows Defender may scan the app only once at the beginning of launch, this is because displayer accesses game memory.
`mhf_displayer.cfg` file is used to store your config value.

Press `X` button to shutdown the app.
Press `C` button to open configuration menu.
To access config menu right click somewhere on displays.
![image](https://user-images.githubusercontent.com/89909040/168278420-a19a9e88-a5c0-4ffb-a93e-81c03ce59a8b.png)

`mhf_displayer.cfg` file is used to store your config value.
While you are in config menu, you can move displays(player panel, monster panel etc.) by drag and drop

To toggle monster, press `LeftAlt`+`F12`.
To toggle monster, press `LeftAlt`+`F12`. (v1.6: doesn't work (?))

# Project status

Expand All @@ -28,16 +29,18 @@ To toggle monster, press `LeftAlt`+`F12`.
- Cannot get monster size value.

## Known issues
- If nothing happens after starting mhf_displayer, it may be required to install .Net SDK(x86).
https://dotnet.microsoft.com/en-us/download/dotnet/6.0
- Does not show HP of small monsters.
- Does not work correctly on Great Slaying and Caravan quest.
- Does not show resistance and status values for 3rd and 4th or more large monster(But are there quests where they exist?).
- Cannot get True value of player attack correctly.
- If nothing happens after starting mhf_displayer, it may be required to install .Net SDK(x86).
https://dotnet.microsoft.com/en-us/download/dotnet/6.0
- Somehow changing monster function doesn't work(v1.6)
- Does not work on Hunter's Road quest correctly.

## Todo
- Implementation of text size and font changes.
- Support for various types of display resolutions.
- Add Japanese support.


# Changelog
Expand Down Expand Up @@ -105,6 +108,16 @@ https://dotnet.microsoft.com/en-us/download/dotnet/6.0
- Fixed a problem in which damage notations were displayed even if they were turned off.

## v1.5
- (HGE) Now works on Hunter's road quest.
- ~~(HGE) Now works on Hunter's road quest.~~
- (nonHGE) Now it shows monster's resistance and status values.
- (nonHGE) Now works on Hunter's road quest.
- ~~(nonHGE) Now works on Hunter's road quest.~~

## v1.6
- `mhf_displayer.cfg` file is updated.
- Text font, size and color are now changeable.
- Added right click menu to displayer for opening config menu and closing the app.
- While you are in config menu, you can move displays(player panel, monster panel etc.) by drag and drop.
- Changed config menu UI.
- Deleted `C` and `X` button.


60 changes: 27 additions & 33 deletions mhf_displayer.cfg
Original file line number Diff line number Diff line change
@@ -1,33 +1,27 @@
[PlayerInfo]
show=0
x=30
y=258
type=0
format=0
atk=0
[HPInfo]
show=0
x=30
y=535
[MonsterInfo]
show=0
x=1635
y=616
[ConfigMenu]
x=1300
y=0
[Overall]
font=""
size=0
color=""
[Damage]
show=0
centerx=700
centery=125
height=235
width=515
size=18
[BodyParts]
show=0
x=30
y=672
[]
show=0
x=30
y=307
type=0
format=0
showatk=0
atk=0
showhp=0
x=30
y=535
showmonsterInfo=0
x=1659
y=616
showdamage=0
centerx=714
centery=90
height=258
width=489
size=30
showbp=0
x=30
y=672
font=HoloLens MDL2 Assets
size=22
color=Yellow

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