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fix: en_us locale causes leakage of ScriptableObject #138

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May 22, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,8 @@ public class LocalizationSetting : IReadOnlyLocalizationSetting, ILocalizationSe

private Subject<LocalizationTable> _onTableChanged = new Subject<LocalizationTable>();

private static LocalizationTable en_us;

public LocalizationSetting()
{
var locale = GetLocale();
Expand Down Expand Up @@ -87,7 +89,9 @@ public static LocalizationTable GetTable(Locale locale)
else
{
// en_US has the table in source code, not asset.
return ScriptableObject.CreateInstance<LocalizationTable>();
en_us = en_us != null ? en_us : ScriptableObject.CreateInstance<LocalizationTable>();

return en_us;
}
}

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