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Projectile weird behavior #46
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syl20bnr
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Oct 29, 2014
Projectile takes time to load (around 0.2 seconds) and it is lazy loading friendly if we want to enable it globally. To be able to lazy load it, we encapsulate the binded calls in spacemacs/xxx functions which take care of firing the mode globally if required.
Pretty much fixed but the cache file seems to remain forever empty. |
syl20bnr
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Nov 4, 2014
Projectile takes time to load (around 0.2 seconds) and it is lazy loading friendly if we want to enable it globally. To be able to lazy load it, we encapsulate the binded calls in spacemacs/xxx functions which take care of firing the mode globally if required.
mmailhot
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Nov 16, 2014
Projectile takes time to load (around 0.2 seconds) and it is lazy loading friendly if we want to enable it globally. To be able to lazy load it, we encapsulate the binded calls in spacemacs/xxx functions which take care of firing the mode globally if required.
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There is defintely something in spacemacs with projectile.
We have this issue: bbatsov/projectile#486 (comment)And @Wolfy87 reported that projectile-bookmarks does not work as well.
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