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[GUI] [mac] Support fast_gui on macOS #1981

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Oct 23, 2020
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16 changes: 13 additions & 3 deletions python/taichi/lang/meta.py
Original file line number Diff line number Diff line change
Expand Up @@ -19,10 +19,20 @@ def tensor_to_ext_arr(tensor: ti.template(), arr: ti.ext_arr()):
def vector_to_fast_image(img: ti.template(), out: ti.ext_arr()):
# FIXME: Why is ``for i, j in img:`` slower than:
for i, j in ti.ndrange(*img.shape):
u, v, w = min(255, max(0, int(img[i, img.shape[1] - 1 - j] * 255)))
r, g, b = min(255, max(0, int(img[i, img.shape[1] - 1 - j] * 255)))
idx = j * img.shape[0] + i
# We use i32 for |out| since OpenGL and Metal doesn't support u8 types
# TODO: treat Cocoa and Big-endian machines, with XOR logic
out[j * img.shape[0] + i] = w + (v << 8) + (u << 16)
if ti.static(ti.get_os_name() != 'osx'):
out[idx] = (r << 16) + (g << 8) + b
else:
# What's -16777216?
#
# On Mac, we need to set the alpha channel to 0xff. Since Mac's GUI
# is big-endian, the color is stored in ABGR order, and we need to
# add 0xff000000, which is -16777216 in I32's legit range. (Albeit
# the clarity, adding 0xff000000 doesn't work.)
alpha = -16777216
out[idx] = (b << 16) + (g << 8) + r + alpha


@ti.kernel
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28 changes: 17 additions & 11 deletions taichi/gui/cocoa.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -194,21 +194,27 @@ void updateLayer(id self, SEL _) {
using namespace taichi;
auto *gui = gui_from_id[self];
auto width = gui->width, height = gui->height;
auto &img = gui->canvas->img;
auto &data = gui->img_data;
for (int j = 0; j < height; j++) {
for (int i = 0; i < width; i++) {
int index = 4 * (i + j * width);
auto pixel = img[i][height - j - 1];
data[index++] = uint8(clamp(int(pixel[0] * 255.0_f), 0, 255));
data[index++] = uint8(clamp(int(pixel[1] * 255.0_f), 0, 255));
data[index++] = uint8(clamp(int(pixel[2] * 255.0_f), 0, 255));
data[index++] = 255; // alpha
uint8_t *data_ptr = nullptr;
if (gui->fast_gui) {
data_ptr = reinterpret_cast<uint8_t *>(gui->fast_buf);
} else {
auto &img = gui->canvas->img;
auto &data = gui->img_data;
data_ptr = data.data();
for (int j = 0; j < height; j++) {
for (int i = 0; i < width; i++) {
int index = 4 * (i + j * width);
auto pixel = img[i][height - j - 1];
data[index++] = uint8(clamp(int(pixel[0] * 255.0_f), 0, 255));
data[index++] = uint8(clamp(int(pixel[1] * 255.0_f), 0, 255));
data[index++] = uint8(clamp(int(pixel[2] * 255.0_f), 0, 255));
data[index++] = 255; // alpha
}
}
}

CGDataProviderRef provider = CGDataProviderCreateWithData(
nullptr, data.data(), gui->img_data_length, nullptr);
nullptr, data_ptr, gui->img_data_length, nullptr);
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB();
CGImageRef image =
CGImageCreate(width, height, 8, 32, width * 4, colorspace,
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