[vulkan] Fix vulkan initialization on macOS with cpu backend #4813
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Previously macOS GGUI is broken for CPU backend always segfaults and outputs some nonsense.
The cause of the issue is:
The temporary fix is to check for vulkan support (and initialize glfw's vulkan loader ptr) before creating a GGUI window. The longer term fix would be to move window creation and handling into device API. (currently glfw is outside of device API and therefore we have a bit of a initialization problem)
Fixes taichi-dev/voxel-challenge#3
Fixes #4619