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[vulkan] Codegen & runtime improvements #5213
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PENGUINLIONG
approved these changes
Jun 21, 2022
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lgtm
ailzhang
approved these changes
Jun 22, 2022
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Nice work!! (will be nicer if they can split into smaller PRs in the future haha :P
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Two changes have been made:
Introduces a "Type compiler" system, that contains an IR that can be built easily from C++ or translated from Taichi SNodes, and then the type IR can be simplified or transformed, then compiles down to SPIR-V. It automatically handles layouts with the concept of a
LayoutContext
, and it is now used to handle the generation of the argument buffer struct type in the codegen. The next step would be to use this system on the root buffer, and solve the aliasing problem, by using a type transformer that solves the appropriate storage types for root buffers. This also potentially helps the effort of adding sparse fields support into the SPIR-V codegen. This IR is largely inspired by MLIR (but as we can not upgrade our LLVM yet, it would be hard to directly use MLIR, thus this solution)Changes the runtime code, elimiated the
generate_command_list
call so that we don't need to pass massive amount of arguments into that function. In addition, external pointer access analysis is re-introduced, with this information host shadow buffers are also introduced to reduce device to host transfer overhead. This finally fixed the performance regression seen on stable fluid and cornell box examples when using old GUI.