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feat: deburr player names #92

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Jan 22, 2020
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4 changes: 2 additions & 2 deletions package.json
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
"helmet": "3.21.2",
"jsonschema": "1.2.5",
"jsonwebtoken": "8.5.1",
"lodash": "4.17.15",
"lodash": "^4.17.15",
"moment": "2.24.0",
"mongoose": "5.8.9",
"nestjs-typegoose": "7.0.0",
Expand All @@ -59,7 +59,7 @@
"@types/jasmine": "3.5.1",
"@types/jsonschema": "1.1.1",
"@types/jsonwebtoken": "8.3.5",
"@types/lodash": "4.14.149",
"@types/lodash": "^4.14.149",
"@types/mongoose": "5.5.43",
"@types/node": "12.12.21",
"@types/passport": "1.0.2",
Expand Down
94 changes: 90 additions & 4 deletions src/games/services/server-configurator.service.spec.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4,14 +4,60 @@ import { Environment } from '@/environment/environment';
import { PlayersService } from '@/players/services/players.service';
import { QueueConfigService } from '@/queue/services/queue-config.service';
import { RconFactoryService } from './rcon-factory.service';
import { logAddressAdd, kickAll, changelevel, execConfig, addGamePlayer, enablePlayerWhitelist } from '../utils/rcon-commands';

class EnvironmentStub { }
class PlayersServiceStub { }
class QueueConfigServiceStub { }
class RconFactoryServiceStub { }
class EnvironmentStub {
logRelayAddress = 'FAKE_RELAY_ADDRESS';
logRelayPort = '1234';
}

class PlayersServiceStub {
players = new Map<string, any>([
['PLAYER_1', { steamId: 'PLAYER_1_STEAMID', name: 'PLAYER_1_NAME' }],
['PLAYER_2', { steamId: 'PLAYER_2_STEAMID', name: 'PLAYER_2_NAME' }],
]);
getById(id: string) { return this.players.get(id); }
}

class QueueConfigServiceStub {
queueConfig = {
execConfigs: [ 'etf2l_6v6_5cp' ],
};
}

class RconStub {
send(cmd: string) { return null; }
end() { return null; }
}

class RconFactoryServiceStub {
createRcon() { return new RconStub(); }
}

const gameServer = {
name: 'FAKE_SERVER',
};

const game = {
map: 'cp_badlands',
slots: [
{
playerId: 'PLAYER_1',
teamId: 0,
gameClass: 'soldier',
},
{
playerId: 'PLAYER_2',
teamId: 1,
gameClass: 'soldier',
},
],
};

describe('ServerConfiguratorService', () => {
let service: ServerConfiguratorService;
let rconFactoryService: RconFactoryServiceStub;
let playersService: PlayersServiceStub;

beforeEach(async () => {
const module: TestingModule = await Test.createTestingModule({
Expand All @@ -25,9 +71,49 @@ describe('ServerConfiguratorService', () => {
}).compile();

service = module.get<ServerConfiguratorService>(ServerConfiguratorService);
rconFactoryService = module.get(RconFactoryService);
playersService = module.get(PlayersService);
});

it('should be defined', () => {
expect(service).toBeDefined();
});

describe('#configureServer()', () => {
let rcon: RconStub;

beforeEach(() => {
rcon = new RconStub();
spyOn(rconFactoryService, 'createRcon').and.returnValue(rcon);
});

it('should execute correct rcon commands', async () => {
const spy = spyOn(rcon, 'send');

await service.configureServer(gameServer as any, game as any);

expect(spy).toHaveBeenCalledWith(logAddressAdd('FAKE_RELAY_ADDRESS:1234'));
expect(spy).toHaveBeenCalledWith(kickAll());
expect(spy).toHaveBeenCalledWith(changelevel('cp_badlands'));
expect(spy).toHaveBeenCalledWith(execConfig('etf2l_6v6_5cp'));
expect(spy).toHaveBeenCalledWith(jasmine.stringMatching(/^sv_password\s.+$/));
expect(spy).toHaveBeenCalledWith(addGamePlayer('PLAYER_1_STEAMID', 'PLAYER_1_NAME', 2, 'soldier'));
expect(spy).toHaveBeenCalledWith(addGamePlayer('PLAYER_2_STEAMID', 'PLAYER_2_NAME', 3, 'soldier'));
expect(spy).toHaveBeenCalledWith(enablePlayerWhitelist());
});

it('should close the rcon connection', async () => {
const spy = spyOn(rcon, 'end');
await service.configureServer(gameServer as any, game as any);
expect(spy).toHaveBeenCalled();
});

it('should deburr player nicknames', async () => {
playersService.players.get('PLAYER_1').name = 'mały';
const spy = spyOn(rcon, 'send');

await service.configureServer(gameServer as any, game as any);
expect(spy).toHaveBeenCalledWith(addGamePlayer('PLAYER_1_STEAMID', 'maly', 2, 'soldier'));
});
});
});
8 changes: 4 additions & 4 deletions src/games/services/server-configurator.service.ts
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,8 @@ import { PlayersService } from '@/players/services/players.service';
import { QueueConfigService } from '@/queue/services/queue-config.service';
import { RconFactoryService } from './rcon-factory.service';
import { logAddressAdd, changelevel, execConfig, setPassword, addGamePlayer, logAddressDel, delAllGamePlayers,
kickAll,
enablePlayerWhitelist,
disablePlayerWhitelist} from '../utils/rcon-commands';
kickAll, enablePlayerWhitelist, disablePlayerWhitelist } from '../utils/rcon-commands';
import { deburr } from 'lodash';

@Injectable()
export class ServerConfiguratorService {
Expand Down Expand Up @@ -52,7 +51,8 @@ export class ServerConfiguratorService {
const player = await this.playersService.getById(slot.playerId);
const team = parseInt(slot.teamId, 10) + 2;

const cmd = addGamePlayer(player.steamId, player.name, team, slot.gameClass);
const playerName = deburr(player.name);
const cmd = addGamePlayer(player.steamId, playerName, team, slot.gameClass);
this.logger.debug(`[${server.name}] ${cmd}`);
await rcon.send(cmd);
}
Expand Down