A fast text renderer for wgpu, powered by glyph_brush
use gfx_glyph::{Section, GlyphBrushBuilder};
let font: &[u8] = include_bytes!("SomeFont.ttf");
let mut glyph_brush = GlyphBrushBuilder::using_font_bytes(font)
.build(&mut device, render_format);
let section = Section {
text: "Hello wgpu_glyph",
..Section::default() // color, position, etc
};
glyph_brush.queue(section);
glyph_brush.queue(some_other_section);
glyph_brush.draw_queued(
&mut device,
&mut encoder,
&frame.view,
frame.width.round() as u32,
frame.height.round() as u32,
);
device.get_queue().submit(&[encoder.finish()]);
Have a look at
cargo run --example hello --features wgpu/vulkan --release
- Coffee, which uses
wgpu_glyph
to provide font rendering on thewgpu
graphics backend.