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SNACKS | ||
{ | ||
initialized = 0 | ||
snacksPerMeal = 0.25 | ||
repLossPercent = 0.0025 | ||
} |
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RESOURCE_DEFINITION | ||
{ | ||
name = Snacks | ||
density = .001 | ||
unitCost = 1 | ||
flowMode = ALL_VESSEL | ||
transfer = PUMP | ||
isTweakable = true | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using UnityEngine; | ||
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namespace Snacks | ||
{ | ||
//[KSPAddon(KSPAddon.Startup.Flight, false)] | ||
public class FlightController : MonoBehaviour | ||
{ | ||
bool passedOut = false; | ||
double passedOutTime = -1; | ||
double currentTime = -1; | ||
double passedOutEnd = -1; | ||
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void Awake() | ||
{ | ||
Debug.Log("Snacks - Awake FlightController"); | ||
} | ||
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void Start() //Called when vessel is placed on the launchpad | ||
{ | ||
Debug.Log("Snacks - Start FlightController"); | ||
currentTime = Planetarium.GetUniversalTime(); | ||
passedOutTime = currentTime + 30; | ||
passedOutTime = passedOutTime + 5; | ||
FlightGlobals.ActiveVessel.OnFlyByWire += new FlightInputCallback(PassedOutKerbal); | ||
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} | ||
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//remove the fly-by-wire function when we get destroyed: | ||
void OnDestroy() | ||
{ | ||
Debug.Log("Snacks - Start FlightController Destroyed"); | ||
FlightGlobals.ActiveVessel.OnFlyByWire -= new FlightInputCallback(PassedOutKerbal); | ||
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} | ||
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void PassedOutKerbal(FlightCtrlState state) | ||
{ | ||
currentTime = Planetarium.GetUniversalTime(); | ||
if (currentTime > passedOutTime && currentTime < passedOutEnd) | ||
{ | ||
Debug.Log("passout starting"); | ||
state.Y = -1f; | ||
} | ||
if (currentTime > passedOutEnd) | ||
{ | ||
Debug.Log("passout ended, resetting"); | ||
passedOutTime = currentTime + 30; | ||
passedOutEnd = passedOutTime + 5; | ||
} | ||
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} | ||
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} | ||
} |
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/** | ||
The MIT License (MIT) | ||
Copyright (c) 2014 Troy Gruetzmacher | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
* | ||
* | ||
* */ | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using UnityEngine; | ||
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namespace Snacks | ||
{ | ||
class SnackConsumer | ||
{ | ||
private System.Random random = new System.Random(); | ||
private PartResourceDefinition snacksResource = PartResourceLibrary.Instance.GetDefinition("Snacks"); | ||
private double snacksPer; | ||
private double lossPerDayPerKerbal; | ||
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public SnackConsumer(double snacksPer, double loss) | ||
{ | ||
this.snacksPer = snacksPer; | ||
lossPerDayPerKerbal = loss; | ||
} | ||
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private bool GetRandomChance(double prob) | ||
{ | ||
if (random.NextDouble() < prob) | ||
return true; | ||
return false; | ||
} | ||
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public double GetSnackResource(Part p, double demand) | ||
{ | ||
List<PartResource> resources = new List<PartResource>(); | ||
p.GetConnectedResources(snacksResource.id, ResourceFlowMode.ALL_VESSEL, resources); | ||
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double supplied = 0; | ||
foreach (PartResource res in resources) | ||
{ | ||
if (res.amount >= demand) | ||
{ | ||
res.amount -= demand; | ||
supplied += demand; | ||
return supplied; | ||
} | ||
else | ||
{ | ||
supplied += res.amount; | ||
demand -= res.amount; | ||
res.amount = 0; | ||
} | ||
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} | ||
return supplied; | ||
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} | ||
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public double GetSnackResource(List<ProtoPartSnapshot> protoPartSnapshots, double demand) | ||
{ | ||
double supplied = 0; | ||
foreach (ProtoPartSnapshot pps in protoPartSnapshots) | ||
{ | ||
var res = from r in pps.resources | ||
where r.resourceName == "Snacks" | ||
select r; | ||
if (res.Count() > 0) | ||
{ | ||
ConfigNode node = res.First().resourceValues; | ||
double amount = Double.Parse(node.GetValue("amount")); | ||
if (amount >= demand) | ||
{ | ||
node.SetValue("amount", (amount -= demand).ToString()); | ||
supplied += demand; | ||
return supplied; | ||
} | ||
else | ||
{ | ||
node.SetValue("amount", "0"); | ||
supplied += amount; | ||
demand -= amount; | ||
} | ||
} | ||
} | ||
return supplied; | ||
} | ||
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private double CalculateSnacksRequired(List<ProtoCrewMember> crew) | ||
{ | ||
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double extra = 0; | ||
foreach (ProtoCrewMember pc in crew) | ||
{ | ||
if (GetRandomChance(pc.courage / 2.0)) | ||
extra += snacksPer; | ||
if (GetRandomChance(pc.stupidity / 2.0)) | ||
extra -= snacksPer; | ||
if (pc.isBadass && GetRandomChance(.2)) | ||
extra -= snacksPer; | ||
} | ||
double demand = extra + crew.Count * snacksPer; | ||
Debug.Log("Snack Demand: " + demand); | ||
return demand; | ||
} | ||
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/** | ||
* Removes the calculated number of snacks from the vessel. | ||
* returns the number of snacks that were required, but missing. | ||
* */ | ||
public double RemoveSnacks(ProtoVessel pv) | ||
{ | ||
double demand = CalculateSnacksRequired(pv.GetVesselCrew()); | ||
if (demand <= 0.0) | ||
return 0; | ||
double fed = GetSnackResource(pv.protoPartSnapshots, demand); | ||
if (fed == 0)//unable to feed, no skipping or extra counted | ||
return pv.GetVesselCrew().Count * snacksPer; | ||
return demand - fed; | ||
} | ||
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/** | ||
* Removes the calculated number of snacks from the vessel. | ||
* returns the number of snacks that were required, but missing. | ||
* */ | ||
public double RemoveSnacks(Vessel v) | ||
{ | ||
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double demand = CalculateSnacksRequired(v.GetVesselCrew()); | ||
if (demand <= 0.0) | ||
return 0; | ||
double fed = GetSnackResource(v.rootPart, demand); | ||
if (fed == 0)//unable to feed, no skipping or extra counted | ||
return v.GetCrewCount() * snacksPer; | ||
return demand - fed; | ||
} | ||
} | ||
} |
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