Skip to content

Tappa Tappa Keyboard presents: Hero Climb; A class-based platformer created in Godot v4.3

Notifications You must be signed in to change notification settings

theIntethesis/Hero-Climb

Repository files navigation

Hero Climb

The dastardly Necromancer amasses treasure in their lair, free to take for any brave enough to venture within. When you enter, lava begins to bubble up around the base of the tower, quickly rising. Race as high as you can in this arcade-style platformer!

Earn more points for killing enemies, collecting loot, and climbing the tower's floors. Higher difficulty levels makes for higher risk, but higher reward.

The Rogue can climb pipes, the Fighter can break through wooden boxes, and the Wizard can shoot fireballs from range.

Minimum Requirements

  • Windows 10, Linux, or Android
  • .NET 7.0 or newer
  • An OpenGL 3.0 capable GPU
  • x86_64 on Windows or Linux, arm on Android

Download

You can download the latest version here. Unzip and move the containing file to a suitable location, and then run the appropriate executable. An installer may come in the future.

Building

  • Requires Godot Mono (C#/.NET) 4.3, .NET 7.0 or newer
  • Packaging (using the makefile in build/) requires a linux machine with zip and make.

About

Tappa Tappa Keyboard presents: Hero Climb; A class-based platformer created in Godot v4.3

Resources

Stars

Watchers

Forks

Packages

No packages published