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Implementation of Berkeley's Pacman Project as a part of Artificial Intelligence course.

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Berkeley_Pacman_Project

Implementation of Berkeley's Pacman Project as a part of Artificial Intelligence course. Winter 2020

Project 1:

  • Pac-Man Project 1, focused on Search Algorithms, modelling Problem States & Heuristic Functions
  • DFS
  • BFS
  • Uniform-Cost Search
  • A* Search
  • Specific Problem (navigation, travelling salesman) modelling (starting state, goal state check, creating successor states)
  • Implementing & Experimenting with Heuristic Functions (admissable, optimal, greedy)

Project 2:

  • Pac-Man Project 2, focused on Multi-Agent Search Algorithms & implementing Evaluation Functions.
  • Dummy Reflex Agent
  • MiniMax
  • Alpha-Beta Pruning
  • Expectimax
  • Implementing a custom Evaluation Function by experimenting & tuning on the considered parameters and their weights.

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Implementation of Berkeley's Pacman Project as a part of Artificial Intelligence course.

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