Born in Bulgaria, based in the Netherlands, Iβm interested in everything Graphics and code mostly in C++ and (sometimes) Rust. I especially like working on Game Graphics Architecture and Relevant Rendering Features. For more info, check out my website.
- Interning at Triumph Studios
- Graphics Lead, Ball - PC & PS5 Custom Engine Game, Breda NL (Sep 2023 - July 2024)
- Research Intern, Traverse Research, Breda NL (July 2023 - Sep 2023)
- PS5 Graphics Programmer, Hellbound - PC & PS5 Custom Engine Game, Breda NL (Feb 2023 - July 2023)
- Breda University of Applied Sciences, Creative Media and Game Technologies (Sep 2021 - July 2025)