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Releases: theripper93/Levels

5.3.12

21 Oct 14:30
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  • fixed "don't disable lights" setting not taken into account correctly under certain sircumstances

5.3.11

15 Oct 23:49
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  • Fixed issue where player users deleting token placed under an occludable tile in a scene that had one or more levels created would freeze the canvas

5.3.10

14 Oct 12:47
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  • Moved some wrappers to setup to improve compatibility
  • Fixed error in unit conversion that could cause unwanted results in some sight calculations

5.3.9

13 Oct 20:41
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  • Fixed issue with token emitted light beeing visible when using overlapping level ranges for gm while in the Levels UI

5.3.8

12 Oct 11:05
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  • Tiles with light\weather restrictions are no longer ignored by levels

5.3.7

03 Sep 19:53
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  • Improved edges handling in levels 3d vision

5.3.6

01 Sep 18:25
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  • removed leftover debugger

5.3.5

01 Sep 11:14
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  • 3D Sight now checks for inclusion\exclusion of darkness edges

5.3.4

30 Aug 15:17
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  • Fix, again...

5.3.3

30 Aug 14:03
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  • fix for the last fix