Aldebaran, based on Skyline
An environment for linking, runtime hooking and code patching in Fire Emblem Three Houses. Fork of Skyline, a modding framework for Super Smash Bros Ultimate.
To make sure people make the distinction between the original Skyline and the FETH fork. Also serves to make a distinction with Starfall, the previous modding environment based on Starlight.
- Consider this WIP and rushed
- TCP logging needs to be configurable
- Put the content of the archive at the root of your SD
- Put the files you want to replace in sd:/Aldebaran/forge/, with the entry ID as the name in decimal and no extension. (Like Starfall)
This project is derived from OdysseyReversed and Starlight
- 3096
- khang06
- OatmealDome
- Random0666
- shadowninja108
- shibbo - Repo derived from their work on OdysseyReversed
- Thog - Expertise in how rtld is implemented
- jakibaki - Advice with numerous things, including runtime hooking
- devkitA64
- libnx - switch build rules