Drop MultiPolygon parts outside the tile #171
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Drop parts of multipolygon inputs which lie outside the boundary of the tile, and clip to the clip boundary.
This can occur because we merge buildings with the same properties into large MultiPolygons. We want large buildings, such as the High Line, to continue beyond the bounds of the tile, but we don't need to keep other parts of the MultiPolygon which are completely outside of the tile. They'll be present in the neighbouring tile anyway.
This saves about 70% of the work of formatting the child tiles of a "512px" tile.