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Hi, I'm trying to compile the code with VS2022 and get a lot of errors: 5>------ Build started: Project: vsgCs, Configuration: Debug x64 ------ What can I do to eliminate the errors? Btw: The header file CesiumGltf\include\CesiumGltf/MetadataArrayView.h and some others are removed in actual master of cesium-native. Thanks for your help! |
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Replies: 3 comments
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As a quick hack i replaced the PropertyType::Uint8... with the corresponding ints and added some include paths. The compiler is happy now but the linker isn't: |
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Hi, The current cesium-native sources have moved to a new glTF extension for presenting metadata to clients, so there's some updating work that needs to be done. |
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You are right. I had all libs installed before trying vsgCS and the order of include paths was wrong. So my headers of cesium-native are found and not the ones in _deps. Thanks for the hint. Now we have to think about switching from osgEarth to vsgCS because the loading of tiles is much faster with vsgCS... |
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Hi,
I build with MSVC 2022 and don't see this error. Are you sure there isn't some previous error or file corruption?
The current cesium-native sources have moved to a new glTF extension for presenting metadata to clients, so there's some updating work that needs to be done.