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Fix cyclic dep (bevyengine#11523)
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# Objective

Rust analyzer kept complaining about a cyclic dependency due to
`bevy_input` having a dev-dependency on `bevy`.

`bevy_input` was also missing `bevy_reflect`'s "smol_str" feature which
it needs to compile on its own.

Fixes bevyengine#10256

## Solution

Remove the dev-dependency on `bevy` from `bevy_input` since it was only
used to reduce imports for 1 test and 3 doc examples by 1 line each, as
`bevy_input` already has dependencies on everything needed for those
tests and doctests to work.

Add `bevy_reflect`'s "smol_str" feature to `bevy_input`'s dependency
list as it needs it to actually compile.
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Elabajaba authored and tjamaan committed Feb 6, 2024
1 parent eb88be7 commit 71d387e
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Showing 2 changed files with 12 additions and 10 deletions.
4 changes: 1 addition & 3 deletions crates/bevy_input/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -20,15 +20,13 @@ bevy_math = { path = "../bevy_math", version = "0.12.0" }
bevy_utils = { path = "../bevy_utils", version = "0.12.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.12.0", features = [
"glam",
"smol_str",
] }

# other
serde = { version = "1", features = ["derive"], optional = true }
thiserror = "1.0"
smol_str = "0.2"

[dev-dependencies]
bevy = { path = "../../", version = "0.12.0" }

[lints]
workspace = true
18 changes: 11 additions & 7 deletions crates/bevy_input/src/common_conditions.rs
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,9 @@ use std::hash::Hash;
/// Stateful run condition that can be toggled via a input press using [`ButtonInput::just_pressed`].
///
/// ```no_run
/// use bevy::prelude::*;
/// use bevy::input::common_conditions::input_toggle_active;
/// # use bevy_app::{App, NoopPluginGroup as DefaultPlugins, Update};
/// # use bevy_ecs::prelude::IntoSystemConfigs;
/// # use bevy_input::{common_conditions::input_toggle_active, prelude::KeyCode};
///
/// fn main() {
/// App::new()
Expand All @@ -23,8 +24,9 @@ use std::hash::Hash;
/// If you want other systems to be able to access whether the toggled state is active,
/// you should use a custom resource or a state for that:
/// ```no_run
/// use bevy::prelude::*;
/// use bevy::input::common_conditions::input_just_pressed;
/// # use bevy_app::{App, NoopPluginGroup as DefaultPlugins, Update};
/// # use bevy_ecs::prelude::{IntoSystemConfigs, Res, ResMut, Resource};
/// # use bevy_input::{common_conditions::input_just_pressed, prelude::KeyCode};
///
/// #[derive(Resource, Default)]
/// struct Paused(bool);
Expand Down Expand Up @@ -72,8 +74,9 @@ where
/// Run condition that is active if [`ButtonInput::just_pressed`] is true for the given input.
///
/// ```no_run
/// use bevy::prelude::*;
/// use bevy::input::common_conditions::input_just_pressed;
/// # use bevy_app::{App, NoopPluginGroup as DefaultPlugins, Update};
/// # use bevy_ecs::prelude::IntoSystemConfigs;
/// # use bevy_input::{common_conditions::input_just_pressed, prelude::KeyCode};
/// fn main() {
/// App::new()
/// .add_plugins(DefaultPlugins)
Expand Down Expand Up @@ -101,7 +104,8 @@ where
#[cfg(test)]
mod tests {
use super::*;
use bevy::prelude::{IntoSystemConfigs, KeyCode, Schedule};
use crate::prelude::KeyCode;
use bevy_ecs::schedule::{IntoSystemConfigs, Schedule};

fn test_system() {}

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