AI engine for Real-Time strategy games
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Updated
Aug 18, 2014 - C++
AI engine for Real-Time strategy games
An AI engine designed to run a robot completely autonomously for an entire FRC match
AI Engine for neural networks with evolutionary training
A chatbot framework and chatbot example implemented with RL3 and Python
Using Transfer Learning for Malaria Detection
The platform for game development
Game engine written in GO
👁️🗨️️🏯️🧠️ The Artificial Intelligence engine for the Anime Studio softwae project
The World's Leading Cross Platform AI Engine for Edge Devices
Unity components of SymOntoClay Engine. SymOntoClay Engine is a hybrid language with logic programming and fuzzy logic for defining game characters behavior.
The core of SymOntoClay Engine. SymOntoClay Engine is a hybrid language with logic programming and fuzzy logic for defining game characters' behavior.
An open platform for artificial intelligence, chat bots, virtual agents, social media automation, and live chat automation.
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