OpenCV for Unity (Untiy Asset Plugin)
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Updated
Oct 24, 2024 - C#
OpenCV for Unity (Untiy Asset Plugin)
FaceLandmark Detector using Dlib (Unity Asset Plugin)
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.
ARCHIVED: A zero dependency asset embedder for Go
This asset is an example project that maps face mask to the detected faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
An example of a video recording app by using NatCorder and OpenCVForUnity.
This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.
An example of improving performance of video preview on mobile platform by replacing WebCamTexture of Unity standard API with NatCam.
This asset is an example project of face recognition in real time using “OpenCV for Unity”.
This asset is an Non-rigid Face Tracking Example that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.
🎛 Unity + StreamDeck – Call the Unity Editor using deep links with custom payloads
This asset is an example of swapping two faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
its is a 3D obstacle avoiding game. It is created using UNITY ENGINE. Its a class project game, inspired by Subway Surfers.
This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.
You can use All methods of OpenCVforUnity in PlayMaker.
You can use almost all the methods of methods of DlibFaceLandmarkDetector in PlayMaker.
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