battlecode
Here are 26 public repositories matching this topic...
Finalist MIT Battlecode 2017 team "MIT Rejects Society". A strategy-game-playing AI.
-
Updated
Jul 28, 2017 - Java
Goal oriented action planner(GOAP) is AI program which can be driven by max scoring, this algorithm works on exploring potential plans to maximize score and choses the action according to plan. check out the src directory for planner, this capability was tested on MIT-Battle code 2017. I would like to welcome others to try and collaborate, I am …
-
Updated
Mar 11, 2017 - Java
Code for the Battlecode 2018 game AI programming competition.
-
Updated
Apr 15, 2018 - Java
Contains submission for the team "The Night's Watch", for battlecode 2021
-
Updated
Jan 31, 2021 - Java
All generations of Principia's submission to MIT Battlecode 2022.
-
Updated
Aug 30, 2022 - Java
Final version of the Battlecode 2020 bot (Team BrutalPigeons64).
-
Updated
Feb 8, 2020 - Java
Team Waterloo Omega Ruby's submission for MIT Battlecode 2017. This is the 2nd place finisher (out of over 1000+) for MIT Battlecode 2017. Made by Jacob Jackson (@zxqfl), Jeffrey Xiao (@jeffrey-xiao), and Ben Zhang (@benzyx).
-
Updated
Jan 7, 2018 - Java
A bot I created in Java for MIT's 2018 Battlecode tournament. Placed in the top 32 teams. The team was called Mellow Dirt and consisted of only me. The tournament was under a month long. This bot was created in 2.5 weeks. The strategy was Ranger/Mage rush with a few Healers while Workers gathered. All units used A-star pathfinding, optimized by …
-
Updated
Apr 9, 2018 - Java
-
Updated
Jan 31, 2017 - Java
Battle Code 2019 Bot for The Shadow Priests
-
Updated
Feb 4, 2019 - Java
Team Bowl Of Chowder Battlecode 2020 bot + Postmortem
-
Updated
Apr 10, 2020 - Java
Improve this page
Add a description, image, and links to the battlecode topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the battlecode topic, visit your repo's landing page and select "manage topics."