Chrome's t-rex based bootsector game (512 bytes) written in 16-bit x86 assembly (now with 8086 support!)
-
Updated
Aug 21, 2021 - Assembly
Chrome's t-rex based bootsector game (512 bytes) written in 16-bit x86 assembly (now with 8086 support!)
512-byte boot sector remake of Bill Gates' DONKEY.BAS game from DOS 1.0
A collection of simple boot sector applications written in NASM for IBM PC-compatibles
My bootsector pong clone for x86 machines
Snake that fits in 512 bytes (boot sector size) written for x86 real mode.
Bootsector, no os games - 512b to 4kb - Runs form a 💾Floppy
A Collection of Applications that Fit and Run in a Floppy Disk Boot Sector
Simplified version of minesweeper which fits on boot sector.
Bootsector bricks game
Making a bootable snake game in less than 512 bytes with a 16-bit real mode assembly, flat assembler, and Qemu
A boot sector Snake clone written in x86 assembly. Documentation, examples and reference included
Add a description, image, and links to the bootsector-game topic page so that developers can more easily learn about it.
To associate your repository with the bootsector-game topic, visit your repo's landing page and select "manage topics."