C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)
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Updated
Dec 3, 2024 - C#
C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)
Defold native extension for the Chipmunk 2D physics engine
Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.
Quirky music-oriented iOS game implemented using Cocos2D and the Chipmunk physics engine
Go language port of Chipmunk2D 7.0.3 physics library.
ebitencm is setanarut/cm physics space drawing package
Physics-based arcade game, made for fun back in 2010
Idiomatic and fast C# bindings for the Chipmunk physics engine
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