C++ game with a use-case modified A* algorithm.
-
Updated
Mar 15, 2023 - C++
C++ game with a use-case modified A* algorithm.
Grad school Adv Game Development project - an extensible, flexible, SUD-style/text-based game space using an inheritance hierarchy of objects that exhibit polymorphic behavior and rely extensively on templated storage containers.
2D component based game engine written in C++ using SDL, GLM and ImGUI.
Add a description, image, and links to the component-based topic page so that developers can more easily learn about it.
To associate your repository with the component-based topic, visit your repo's landing page and select "manage topics."