cub3d-42
Here are 28 public repositories matching this topic...
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. The goal be to make a dynamic view inside a maze.
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Jun 1, 2024 - C
This project is inspired by the world-famous eponymous 90's game, which was the first FPS ever. It will enable you to explore ray-casting. The goal is to make a dynamic view inside a maze, in which the player has to find your way.
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Jun 8, 2024 - C
🎮 3D perspective game in a 2D map using raycasting. Inspired by Wolfenstein 3D.
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Feb 22, 2024 - C
A recreation of the world-famous Wolfenstein 3D game, which was the first FPS ever.
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Jul 28, 2024 - C
Repository for the Cub3d project for 42 Porto.
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Nov 9, 2024 - C
3D raycasting engine implemented in C.
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Aug 23, 2024 - C
A minimalist raycasting engine inspired by Wolfenstein 3D.
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Oct 6, 2024 - C
My first RayCaster with miniLibX -----------------------> This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
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Nov 12, 2024 - C
Este proyecto está inspirado en el mundialmente famoso juego Wolfenstein 3D, que fue el primer FPS de la historia. Al utilizar la biblioteca MLX42 y nuestro algoritmo de raycasting.
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Feb 13, 2024 - C
Ray casting game inspired by the world famous 90’s game - Wolfenstein 3D written in C and uses the minilibx library.
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Dec 15, 2023 - C
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
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Jul 25, 2024 - C
Beaucoup plus beau que Cyberpunk 2077
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Jun 18, 2024 - C
project inspired by the world-famous Wolfenstein 3D game, the first FPS ever. teaches how to wok with ray-casting.
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Oct 16, 2023 - C
Cub3D (42 Cursus) consists of creating a dynamic view inside a maze using raycasting techniques and 42 school's graphical library: MiniLibx.
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Oct 14, 2024 - C
Inspired by the classic game Wolfenstein 3D, It features a 3D maze renderer using Raycasting with wall textures, player movement and vision rotation.
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Aug 15, 2023 - C
A simple 3D 'game' using MinilLibX (mlx), the graphic library of the 42School and the raycasting algorithm
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Oct 19, 2023 - C
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