A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
csharp
unity
tool
unity3d
unity3d-plugin
deformer
meshes
deformable-model
deforming-meshes
deformation
mesh-deformation
unity3d-framework
vertex-data
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Updated
Apr 6, 2019 - C#