A simple and powerful entity component system (ECS) written in C++17
gamedev
performance
cpp
data-oriented-design
game-development
ecs
entity-component-system
entity-framework
cpp17
gaia
production-ready
gamedev-library
dod
cpp-library
no-dependencies
gamedev-framework
data-oriented
ecs-framework
data-oriented-programming
gaia-ecs
-
Updated
Nov 1, 2024 - C++