A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
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Updated
Mar 16, 2022 - GDScript
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
A Bevy plugin to use Kira for game audio
FMOD Studio Integration for the Godot Engine
Wwise Integration for the Godot Engine
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
The Game Developers Conference (GDC) 中英文摘要索引
VST plugin host for Unity engine. Supports 64bit VST2 plugins on Windows only. Does not support Midi input to plugins at this stage.
Audio implementation tools for FMOD and Unity
Midi file player for unity. Allows import of type zero and one midi files and playing them via midi outputs. Also provides code for creating procedural music using midi.
Code for the "NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using Filterbanks" paper.
Wwise plugin that runs RAVE models, enabling real-time timbre transfer via neural audio synthesis in a game audio setting
A PyAl wrapper for Python 3 with HRTF, 3d audio support, efx and ext
A Rust audio library designed for composing real-time effects.
Bash tool for convert various video game music files to FLAC
Audio Wave Simulation Tool For Unreal, Unity, Wwise And FMOD. University Of Portsmouth Dissertation Project
Easy to use API to add the power of web audio to your game.
Sourcemod Plugin to connect with the in-game-audio web api
a small game audio backend
This tools works with the host computers file system and the Wwise Authoring API to allow audio designers the ability to quickly transfer files to an audio directory, and then Wwise without the need to create or name a folder
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