C Library for Wii and Gamecube homebrew
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Updated
Oct 4, 2024 - C
C Library for Wii and Gamecube homebrew
WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more
C library for GameCube and Wii targeting devkitPPC.
Snes9xGX-Mushroom / Snes9x TX is a fork of Snes9x GX made by @Tanooki16 with many improvements, for GameCube (GCN) and Wii. GitHub repo made from @Tanooki16's source code
FCEUGX-1UP / FCEUX TX is a fork of FCE Ultra GX developed by @Tanooki16 with many improvements, for GameCube (GCN) and Wii. GitHub repo made from @Tanooki16's source code
A way for Rust to be used on the Nintendo Wii
C library for GameCube and Wii targeting devkitRice. (Private toolchain)
As the title suggests.... Having fun on the Nintendo Gamecube 20 years after!
A port of donut.c to the Wii and GameCube
Debug Nintendo GameCube applications and games right from the comfort of Emacs! Powered by DevkitPro DevkitPPC gdb and dap-mode :) Probably works with Nintendo Wii as well, but I only use a GameCube so haven't tested it.
MOD library for Gamecube (port from Wii)
An unofficial RPM package for devkitPro pacman.
Decompilation of The Simpsons: Hit and Run Build Tools (GC)
The "Home Bros." Hacked Game Save Exploit for Super Smash Bros. Melee on GameCube
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