A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
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Updated
May 15, 2024 - C#
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple depth maps.
Minecraft clone with greedy meshing in Unity
A port of https://github.com/cgerikj/binary-greedy-meshing to Rust.
blazingly average and memory unsafe minecraft renderer written in idio(ma)tic rust
Fast Voxel Engine for Unity using Jobs & Burst
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