Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
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Updated
Feb 4, 2024 - C#
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
A series of python scripts to modify the metahuman rig into a new one for Maya.
AI NPCs that can control their actions along with dialogue. For instance, if I ask an NPC to tell me its favorite magic spell, it not only tells me the spell but also performs it!
Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).
Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.
A GitHub pages website made with Material for MkDocs for USC CTIN 583: A graduate-level course on game development, C# scripting, and game engines (Godot, Unreal Engine, Unity)
A way to connect people with mental health specialists anonymously, while still maintaining patient-therapist empathy
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