Netick is a C# networking solution for Unity.
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Updated
Dec 26, 2024 - C#
Netick is a C# networking solution for Unity.
📒📐 Example of making client side prediction
Ejemplo básico de un sistema de Servidor Autoritario (authoritative server) + Cliente en Unity 2D 🧲
Shooting game (multiplayer)
Add a description, image, and links to the server-authoritative topic page so that developers can more easily learn about it.
To associate your repository with the server-authoritative topic, visit your repo's landing page and select "manage topics."