Implementations of programming design patterns in Unity with examples in C# when to use them.
computer-science unity architecture unity3d design-patterns observer-pattern principles software-engineering command-pattern object-pool factory-pattern game-programming-pattern singleton-pattern state-pattern prototype-pattern flyweight-pattern spatial-partitioning object-pool-pattern type-object-pattern subclass-sandbox-pattern
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Updated
Aug 12, 2024 - C#