Swifty closures for UIKit and Foundation
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Updated
Apr 29, 2021 - Swift
Swifty closures for UIKit and Foundation
Special way to work with gestures in iOS
Easy, closure-based Swift methods for working with interactive UIKit elements.
A light way to convert objc target-action style to closure
Example of the most important iOS Gestures.
Simple web browser with multi page support
Tutorial de UIGesture aplicado a SpriteKit em Swift 3.
The game is based on the book: "Swift for Kids: A Playful Introduction to Making iPhone and iPad Apps". I made the changes so that the code is up to date as of November 2021 (iOS 15.0.2). Contains: SpriteKit, GameplayKit, UIGestureRecognizer, SKSpritenode
This project shows how to use multiple UIGestureRecognizers subclasses all programmatically without the usage of UIStoryboard and Interface Builder.
A very small 3D Break Out style game with SceneKit Xcode12 physics and very little code
Don’t touch the screen! 📺
A simple, minimalistic dartboard view created for practicing UIView in iOS
Shows your tap on all viewcontrollers without messing with scrollviews - low weight
CoreMotion! A game with multi-colored squares and circles that randomly drop out by tap and fall down the screen, bouncing off the neighboring ones.
This is a simple application with the ability to do swipes.
An iOS quizz app design with MVC architecture
Generating random shaped views of random color with physical properties animation and resizing them.
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