Samples to demonstrate use of the WebXR Device API
-
Updated
Nov 8, 2024 - HTML
Samples to demonstrate use of the WebXR Device API
Your guide to Virtual Reality in the browser.
A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)
Repository for the <model> tag. Feature leads: Marcos Cáceres and Laszlo Gombos
Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki
A-Frame hit-testing example
For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre
WebXR app that allows you to draw/trace in Mixed Reality (Passthrough)
Multiplayer virtual reality worlds of the Internet Archive in SF
With your Acer Windows Mixed Reality Headset, you can experience VR in Chrome browser just by clicking a link.
Web Augement Reality with Aframe.js and AR.js. With image Tracking to show 3D Voxel object.
A-Frame Component. Add ability to open page url in iframe, with switching view context, without page reload.
Add 3D Obejct to 360 Degree Image with Aframe, WebVR, Virtual Reality.
Using HTML/CSS to bring elements outside the window in Immersive Web browsers. Feature leads: Dean Jackson and Ada Rose Cannon
Representation of A-Frame components linking ability, on declarative level
Add a description, image, and links to the webxr topic page so that developers can more easily learn about it.
To associate your repository with the webxr topic, visit your repo's landing page and select "manage topics."