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adds helpful print commands for tracing and debugging the interp system.
I found these basic functions and Stringer methods essential for tracking down issues fixed recently -- probably be of use to others and I couldn't find something else in the code that would provide similar utility, though I never tried the debugger.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,118 @@ | ||
package interp | ||
|
||
import ( | ||
"fmt" | ||
"reflect" | ||
"strings" | ||
) | ||
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// Set trace to true for debugging the cfg and other processes. | ||
var trace = false | ||
|
||
func traceIndent(n *node) string { | ||
return strings.Repeat(" ", n.depth()) | ||
} | ||
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// tracePrintln works like fmt.Println, with indenting by depth | ||
// and key info on given node. | ||
func tracePrintln(n *node, v ...any) { | ||
if !trace { | ||
return | ||
} | ||
fmt.Println(append([]any{traceIndent(n), n}, v...)...) | ||
} | ||
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// tracePrintTree is particularly useful in post-order for seeing the full | ||
// structure of a given code segment of interest. | ||
// | ||
//nolint:unused // debugging facility | ||
func tracePrintTree(n *node, v ...any) { | ||
if !trace { | ||
return | ||
} | ||
tracePrintln(n, v...) | ||
n.Walk(func(n *node) bool { | ||
tracePrintln(n) | ||
return true | ||
}, nil) | ||
} | ||
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// nodeAddr returns the pointer address of node, short version. | ||
func ptrAddr(v any) string { | ||
p := fmt.Sprintf("%p", v) | ||
return p[:2] + p[9:] // unique bits | ||
} | ||
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// valString returns string rep of given value, showing underlying pointers etc. | ||
// | ||
//nolint:unused // debugging facility | ||
func valString(v reflect.Value) string { | ||
s := v.String() | ||
if v.Kind() == reflect.Func || v.Kind() == reflect.Map || v.Kind() == reflect.Pointer || v.Kind() == reflect.Slice || v.Kind() == reflect.UnsafePointer { | ||
p := fmt.Sprintf("%#x", v.Pointer()) | ||
ln := len(p) | ||
s += " " + p[:2] + p[max(2, ln-4):] | ||
} | ||
return s | ||
} | ||
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func (n *node) String() string { | ||
s := n.kind.String() | ||
if n.ident != "" { | ||
s += " " + n.ident | ||
} | ||
s += " " + ptrAddr(n) | ||
if n.sym != nil { | ||
s += " sym:" + n.sym.String() | ||
} else if n.typ != nil { | ||
s += " typ:" + n.typ.String() | ||
} | ||
if n.findex >= 0 { | ||
s += fmt.Sprintf(" fidx: %d lev: %d", n.findex, n.level) | ||
} | ||
if n.start != nil && n.start != n { | ||
s += fmt.Sprintf(" ->start: %s %s", n.start.kind.String(), ptrAddr(n.start)) | ||
} | ||
if n.tnext != nil { | ||
s += fmt.Sprintf(" ->tnext: %s %s", n.tnext.kind.String(), ptrAddr(n.tnext)) | ||
} | ||
if n.fnext != nil { | ||
s += fmt.Sprintf(" ->fnext: %s %s", n.fnext.kind.String(), ptrAddr(n.fnext)) | ||
} | ||
return s | ||
} | ||
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func (n *node) depth() int { | ||
if n.anc != nil { | ||
return n.anc.depth() + 1 | ||
} | ||
return 0 | ||
} | ||
|
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func (sy *symbol) String() string { | ||
s := sy.kind.String() | ||
if sy.typ != nil { | ||
s += " (" + sy.typ.String() + ")" | ||
} | ||
if sy.rval.IsValid() { | ||
s += " = " + sy.rval.String() | ||
} | ||
if sy.index >= 0 { | ||
s += fmt.Sprintf(" idx: %d", sy.index) | ||
} | ||
if sy.node != nil { | ||
s += " " + sy.node.String() | ||
} | ||
return s | ||
} | ||
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func (t *itype) String() string { | ||
if t.str != "" { | ||
return t.str | ||
} | ||
s := t.cat.String() | ||
if t.name != "" { | ||
s += " (" + t.name + ")" | ||
} | ||
return s | ||
} |