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Update to build with GBDK 4.3.0 #16

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@tstirrat tstirrat commented Jul 5, 2024

It took me a while, but I managed to get this building with a modern GBDK-2020 v4.3.0

Changes:

I converted two ASM entry points back to C. I tried NOT to do this but couldn't get it to work in a stable manner without them:

  • asmMain -> gameMain()
  • asmUpdateMidiBuffer -> updateMidiBuffer()

I've tested it on a DMG-01

@tstirrat tstirrat force-pushed the tstirrat-gbdk-4.3.0 branch 5 times, most recently from 074214a to 7ab55dc Compare July 8, 2024 15:51
- formatted with clang-format
- Fixed up build for gdbk-2020 v4.3.0
- Simplified Makefile to use lcc matching the templates/examples from GDBK
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Incorrect cartridge type 0x147 Name is missing in ROM header CGB Flag at 0x143 is not set
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