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It took me a while, but I managed to get this building with a modern GBDK-2020 v4.3.0
Changes:
Makefile
, auto-generates a compile.bat (standard for the GBDK examples)ISR_VECTOR
push bc
,pop bc
since I believe the calling mechanics of GBDK changedI converted two ASM entry points back to C. I tried NOT to do this but couldn't get it to work in a stable manner without them:
asmMain
->gameMain()
asmUpdateMidiBuffer
->updateMidiBuffer()
I've tested it on a DMG-01