Phosphor is a general-purpose deferred RPB renderer, written in pure rust. Currently under heavy development, nowhere near stable yet.
- Fully physically-based pipeline
- Deferred pipeline
- Image-based ambient lighting
- Text rendering
- Generic material system
- Auto exposure adjustment (partially complete)
- Shadows
- Light influence volumes
- FXAA
- Bloom
- SSAO
- Subsurface scattering
- Parametric lights
- Scene reflection captures
- IES profiles
Don't. Check back in a month or so.
If you're feeling really adventurous, check out Gestalt for an example of a project using phosphor.