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[AC] [Bug] [Core] Somitimes bosses dont drop anything #575
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or how do i remove the dependency in the amount of damage done to get loot? |
You can't do any of that through mod config I don't think, you'll have to ask your mod's developer. |
so i think that sometimes the bot does more damage than the player, respectively, the player sometimes does not get any loot because of the bot |
im using this mod, your :) https://github.com/trickerer/mod-autobalance maybe i must modify unit.cpp? |
and i'm using your core with bots, last commit |
What are your non-default settings for autobalance? And how many bots were you using? |
this is my settings conf autobalance 5-player dungeonsAutoBalance.InflectionPoint=0.5 5-player heroic dungeonsAutoBalance.InflectionPointHeroic=0.5 Default for all raidsAutoBalance.InflectionPointRaid=0.55 Default for all heroic raidsAutoBalance.InflectionPointRaidHeroic=0.53 AutoBalance.InflectionPoint.PerInstance="564 0.35 0.0 1.0, 534 0.35 0.0 1.0, 548 0.35 0.0 1.0, 568 0.35 0.0 1.0, 532 0.35 0.0 1.0, 550 0.35 0.0 1.0, 565 0.35 0.0 1.0, 544 0.35 0.0 1.0, 580 0.35 0.0 1.0" AutoBalance.RewardScaling.XP = 0 AutoBalance.RewardScaling.Money = 0 this lines what i changed |
i using 1 bot + 1 player = 2 1 bot for 1 player |
I want to players can going dungeons only with 1 bot and successfully done dungeons with 1 bot together |
something is wrong with autobalance, when i turn it off, loot is always there, when i turn it on, there is no loot from bosses I reinstalled it by default |
I will donate for resolving its problem |
I tested whole dungeon twice with autobalance enabled in group of 1 player + 1 bot and each time I was getting loot from every boss. Most damage was done by the bot. Autobalance code contains a call to
If there are no more players on the server and no bots entered or left the map before boss kill to cause autobalance stats update 1st possibility can be struck out. |
To add some anecdotal evidence I've seen this occur on a server (AzerothCore-wotlk-with-NPCBots] + the forked mod-autobalance) while running dungeons solo, no players or NPCBots. Looking at the base mod-autobalance repo there was a commit in August that fixed not getting credit for loot. azerothcore/mod-autobalance#145. That issue was caused by the player leveling up while in the dungeon. Now I can't say for sure this was my issue but I will update the server and test. If it continues to occur I'll spin up a fresh server with minimal mods to see if I can narrow down the issue / rule it out as NPCBot specific. |
Should be fixed by now. trickerer/mod-autobalance@b995e3b |
DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
Current behaviour
Sorry to ask a question here, but i can't find the answer anywhere, the fact is that sometimes on my server bosses don't give a drop randomly, you can kill Lord in ICC and get drop, then you kill Lady and she dont drop anything, then you kill another bosses and get drop, coming to Lich King, kill him and he dont drop anything. This problem in all dungeons, some random bosses dont drop anything
Expected behaviour
No response
Crashlog
No response
Steps to reproduce the problem
No response
TrinityCore or AzerothCore
AzerothCore
Core rev. hash/commit
864e405
Operating system
debian 11
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