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Increase Path Finding Limit
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rexim committed Mar 29, 2024
1 parent 83c1d39 commit 9d640cc
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -9,6 +9,7 @@
Sour code yourself sorry.
- @rexim

- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4.
- @rexim - Ported the Source Code to Ada 2012 making it accessible to more setups.
- ...

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2 changes: 1 addition & 1 deletion eepers.adb
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Expand Up @@ -150,7 +150,7 @@ procedure Eepers is
EEPER_EXPLOSION_DAMAGE : constant Float := 0.45;
GUARD_TURN_REGENERATION : constant Float := 0.01;
BOMB_GENERATOR_COOLDOWN : constant Integer := 10;
GUARD_STEPS_LIMIT : constant Integer := 4;
GUARD_STEPS_LIMIT : constant Integer := 10;
GUARD_STEP_LENGTH_LIMIT : constant Integer := 100;
EXPLOSION_LENGTH : constant Integer := 10;
EYES_ANGULAR_VELOCITY : constant Float := 10.0;
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